Cube Controller

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Technology: Unity Arduino
Funded: N/A
Showcased: SGDA Global Game Jam Play Party 2018

The cube controller was initially developed during the Global Game Jam 2018. It combines an IMU orientation sensors and a wireless Arduino microcontroller (ESP32) to create a wireless orientation focused controller. The controller use the magnetometer, gyroscope and accelerometer to calculate the devices absolute orientation (in relation to magnetic north) and a gravity vector. Additionally, the controller had an arcade style button added to the top.

The initial prototype game developed with the controller used the controllers orientation to aim a weapon in-game. By rotating the controller around the z-axis at 90 degree intervals the game would change the weapon setting, while still allowing the player to aim as before. The button provided shoot functionality.